Difference between revisions of "More Than Zero"
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+ | Dr. Quest travels to a Venetian mansion to authenticate the claims and machinery of paranormal scientists. The situation turns dire when the machine empowers a malevolent entity. | ||
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===Plot Summary=== | ===Plot Summary=== | ||
Prior to the [[Quest Compound]]'s destruction, the team travel to Venice without Jessie to verify the findings of two French ghost hunters. The target is the "most paranormally active house in Europe", lying on an island off the city's coast. [[Dr. Benton Quest|Dr. Quest]] has held a fascination for the mansion for some time. Upon arriving, [[Jonny Quest|Jonny]] is grabbed by the disfigured and elderly [[Allies#Frederico|boatman]], who warns him that the house has a "deep hunger." He disembarks into the mist as the team enter the house to be greeted by the two scientists, who have hooked up a strange machine directly into the structure's walls. They explain that the machine captures the electromagnetic field generated by paranormal activity and neutralizes it by dispatching a countering effect. [[Race Bannon|Race]]'s earlier fears are confirmed in secret when the scientists reveal their hopes that Dr. Quest will endorse their work—a gesture which shall allow them to sell the machine for millions of dollars. As Dr. Quest activates it, faces and protrusions from the walls begin manifesting. Concerned, [[Hadji Singh|Hadji]] discovers a painting depicting the recovery of a black pearl, confiding in Jonny that it seems to reveal and hide something very evil simultaneously. | Prior to the [[Quest Compound]]'s destruction, the team travel to Venice without Jessie to verify the findings of two French ghost hunters. The target is the "most paranormally active house in Europe", lying on an island off the city's coast. [[Dr. Benton Quest|Dr. Quest]] has held a fascination for the mansion for some time. Upon arriving, [[Jonny Quest|Jonny]] is grabbed by the disfigured and elderly [[Allies#Frederico|boatman]], who warns him that the house has a "deep hunger." He disembarks into the mist as the team enter the house to be greeted by the two scientists, who have hooked up a strange machine directly into the structure's walls. They explain that the machine captures the electromagnetic field generated by paranormal activity and neutralizes it by dispatching a countering effect. [[Race Bannon|Race]]'s earlier fears are confirmed in secret when the scientists reveal their hopes that Dr. Quest will endorse their work—a gesture which shall allow them to sell the machine for millions of dollars. As Dr. Quest activates it, faces and protrusions from the walls begin manifesting. Concerned, [[Hadji Singh|Hadji]] discovers a painting depicting the recovery of a black pearl, confiding in Jonny that it seems to reveal and hide something very evil simultaneously. |
Revision as of 22:30, 23 May 2007
The Real Adventures of Jonny Quest | |
"More Than Zero" | |
Episode no. | 94047 |
---|---|
Airdate | April 16, 1997 |
Chief locations | Venice, Italy - 45°26′N, 12°19′E |
Vehicle(s) | {{{vehicles}}} |
Writer(s) | Michael Ryan |
Guest roles | Clancy Brown, Michael Gough |
Episode sequence | The Robot Spies <- |
Other episodes |
Dr. Quest travels to a Venetian mansion to authenticate the claims and machinery of paranormal scientists. The situation turns dire when the machine empowers a malevolent entity.
Plot Summary
Prior to the Quest Compound's destruction, the team travel to Venice without Jessie to verify the findings of two French ghost hunters. The target is the "most paranormally active house in Europe", lying on an island off the city's coast. Dr. Quest has held a fascination for the mansion for some time. Upon arriving, Jonny is grabbed by the disfigured and elderly boatman, who warns him that the house has a "deep hunger." He disembarks into the mist as the team enter the house to be greeted by the two scientists, who have hooked up a strange machine directly into the structure's walls. They explain that the machine captures the electromagnetic field generated by paranormal activity and neutralizes it by dispatching a countering effect. Race's earlier fears are confirmed in secret when the scientists reveal their hopes that Dr. Quest will endorse their work—a gesture which shall allow them to sell the machine for millions of dollars. As Dr. Quest activates it, faces and protrusions from the walls begin manifesting. Concerned, Hadji discovers a painting depicting the recovery of a black pearl, confiding in Jonny that it seems to reveal and hide something very evil simultaneously.
Back in the foyer, the machine triggers blue and green electromagnetic fields throughout the house. The scientists exclaim that more power is needed—specifically, "more than zero", a cryptic phrase that engenders doubt concerning their competence from Dr. Quest. A mysterious entity soon appears amidst the blue fields, laughing that the machine has simply given him more power and promising that none shall escape the house. Tentacles emerge from the walls; one drags Hadji through the structure despite Jonny's attempts to save him, while the other locks the scientists in a room and releases a stone ceiling to crush them. The storm abates once Hadji is absorbed, and Dr. Quest activates the machine to learn more. Apparently, the increase in power allowed the entity to suck Hadji into the "supernatural dimension" or "dead zone". Hadji's eerie cries for help emanate throughout the mansion's corridors, and Race's attempts to use his cell phone are met with static. The team decide to access the paranormal entity through Questworld, connected via Benton's laptop with the strange machine.
On the inside, Race scans for the entity but cannot find it. A strange, red and beige orb then appears and confronts Jonny and Race, who deflect its lightning with a light shield and attack it with a laser chaingun respectively. Upon its retreat, the pair locate Hadji, who has been confined within a cage. Jonny attempts to free him, but Hadji grips him and laughs in an altered, ghostly voice. Race destroys the cage, and Hadji, taking on demonic, red eyes and auras, notes that he is being controlled and warns the team to get out while they still can. Jonny refuses to abandon Hadji, and is hit by a bolt of electricity. The orb reappears and forms three blades; Race blasts it with the laser gun, but the assault is ineffective. Dr. Quest tries to remove them from Questworld, but the house battles back by knocking him from his station. The orb then consumes Race, who is physically lifted and absorbed into the walls in reality.
Trivia
- As the second season finale, this episode was apparently shown out of order with The Robot Spies, which concludes with the destruction of the Maine compound and a dramatic duel between Quest and Zin.